Transforming healthcare training through Mixed Reality


Transforming healthcare training through Mixed Reality


Transforming healthcare training through Mixed Reality

Our Mission

At GIGXR, our mission is to drive critical training advancements in healthcare. We’re doing this through mixed reality, a leading-edge technology merging physical and digital worlds for highly immersive training environments.

As educators and technologists, we understand the demand for collaborative, hands-on training that is safe, effective and engaging. Which is why we’ve developed a platform for delivering mixed reality applications that empower instructors in transforming traditional and remote training environments into true-to-life and safe-to-fail clinical scenarios.

Trusted by a global and growing network of customers across medical and nursing schools, hospitals, the U.S. Department of Defense and higher education, we also partner with app developers from top research and government entities, to support world-class institutions in preparing successful clinical practitioners and reducing training costs.

Our Team

David King Lassman

David King Lassman is an entrepreneur with over 25 years experience in EdTech, AdTech and digital content spaces. As the current CEO of GIGXR, he leads teams across three continents in building and driving innovation around extended reality (XR) medical education and enterprise learning.

Linda Bush

VP Client Experience
Linda leads all post-sales implementation and support engagement with clients worldwide, including hands-on training and consultation on pedagogical and curricular integration. Linda was formerly the Head of Implementation for Pearson Immersive..

Garry Putland

VP Sales
Garry was the former Head of Global Sales for Pearson Immersive Learning, and has worked in EdTech for over 30 years. His experience serving institutions has made him an invaluable addition to the GIGXR team.

Matt Scott

VP Product Management
With an established, award-winning background in education and the arts, Matt defines use cases, creates pedagogical models, establishes implementation frameworks, and informs product strategy for the use of VR, AR, and MR in education and training.

Tarik Awad

Lead R&D Engineer
Tarik is an ambitious developer with a passion for exploring emerging forms of Human Computer Interaction, to create contemporary and unique user experiences. Specializing in Unity, AI and mixed reality applications.

Franco Di Miscio

Lead 3D Engineer
Franco is responsible for designing and driving the art style of GIGXR's, Holographic apps. Franco takes part in the application prototyping process, and inspires and mentor other artists in the best practices, processes and procedures pertaining to holographic production.

Ksenia Sejenkova

Product Manager
Ksenia is an experienced immersive education VR project lead, developer and designer. Her primary focus is on developing effective solutions and prototypes to education problems using XR and AI.

Daniel Tonks

Senior Developer
Daniel is an experienced specialist in 3D Real-Time Applications and 3D Modelling, credited on a range of commercial and research projects from Virtual Reality Simulation to Computer Games..

Lindsey Henn

Marketing and PR
Lindsey is a skilled storyteller with 10+ years of experience leading media relations and go-to-market launch strategies for some of the West Coast's most innovative startups and tech brands. She drives GIGXR's thought leadership, marketing integration planning, influencer relations, event activations, and investor strategy.

John Payne

Board Chairman
John is a serial entrepreneur with a history of successful exits, including IPO. John also holds more than 25 technology patents. At GIGXR John is focused on growth and go-to-market activities as well as leading investor activities.

Michael Mirel

Michael is an experienced CFO with more than 20 years experience with high-tech startups, including Maker and SnapChat. He is also the Founder of Whitehart Ventures.

Tony Karrer

Tony is an experienced startup CTO, having founded three of his own companies, and having been the CTO at Harmony, Aggregage, TechEmpower and others.

Are you inspired by augmented and virtual realities and see its potential as a driving force in education and beyond?

Are you an expert in mixed reality who is looking to join a fast-growing global team of creators, entrepreneurs, researchers and educators?

Head to Linked In to learn more about open positions and connect with our team.